This is a comment by Jacobtk on the post “Video Game Critic Draws Hateful Misogynistic Abuse“.
“You assume that everyone agrees that women are objectified. They do not.
“The rest of your response does not answer my question either. My question is why is it wrong to create games for people who make ‘boob-based purchasing decisions’ (and for the moment I will ignore the inherent misandry of that statement).
“The only argument presented is a political one, which your following statement confirms: ‘It’s about sending the message to the people who are creating that product to branch out from the T&A female character because a good portion of the people who purchase games would like to see some actual female characters.’
“That is a political argument that has nothing to do with game play, graphics, or entertainment, the three reasons that men and boys actually buy and play games. The fact is that the vast majority of console and PC gamers are male, and the games that developers and publishers release very much appeal to that audience.
“One can argue that the developers and publishers should create games for different audiences, but that is not the argument. The argument is that developers and publishers should stop making or change the way they make the games that appeal to their core audience because a smaller audience who rarely buys or plays those games does not like them.
“And before you argue that it is because of sexism, even when the characters are neutral (like in Halo), it still does not result in a large female audience.”
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