“I was Mickey Mouse, but just for one day. Not because I’m good with kids, but because I fit the suit.”
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Filed Under: moustacheclubofamerica Tagged With: Babies, children, Christie Chapman, depression, disney world, Disneyland, fiction, George Saunders-style short fiction, humor, job promotions, lack of confidence, Mickey Mouse, Mickey Mouse cartoons, Moustache Club of America, sadness, short fiction, short stories, Walt Disney, Weekend Fiction, writing that's worth your time
Filed Under: Business Ethics, Featured Content Tagged With: advice, analyzing data, Apple, automobiles, brand stewardship, business, business ethics, CEO, companies, corporate culture, creative destruction, earnings, Electronic Arts, equity, exposure, facebook, fads, Farmville, games, Google, groupon, Intel, internet, Investments, Jeopardy!, Mafia Wars, management vision, microprocessors, movies, NASDAQ, new media, opportunity, Pandora, performance, Products, radio, reality shows, shareholder value, sit-coms, social media, software, sports video games, Steve Jobs, Stocks, studying failure, tastemakers, Technology, television, Thomas Edison, trends, Trivial Pursuit, tv shows, Video Games, visionaries, volatility, Walt Disney, Yahoo, Zynga
Seán Flynn on the end of American Empire, and how the internet is more like the Catholic Church than you imagined.
Filed Under: Ethics & Values, Historical Perspectives on Goodness, The Good Life Tagged With: America, architecture, assassin's creed, British Empire, Catholic Church, classicism, colonialism, commerce, conflict, dark ages, economy, Europe, Fall of Rome, finance, free market, global economy, global trade, gothic, Great Britain, Great Depression, Great War, Hedley Bull, Hong Kong, imperialism, industry, information, international relations, internet, London, Louisiana State, market crash, medievalism, mercenaries, Middle Ages, neo-medievalism, New York, Pax Americana, Pax Romana, private military, Roman Empire, romance, Singapore, Technology, The Grapes of Wrath, Travels in Hyperreality, Umberto Eco, United States, Video Games, Wall Street, Walt Disney, Western civilization, world history, World War I